#include "CSurface.h"
 
CSurface::CSurface()
{
}
 
SDL_Surface* CSurface::OnLoad(char* File)
{
    SDL_Surface* Surf_Temp = NULL;
    SDL_Surface* Surf_Return = NULL;
 
    if((Surf_Temp = IMG_Load(File)) == NULL)
    {
        return NULL;
    }
 
    Surf_Return = SDL_DisplayFormatAlpha(Surf_Temp);
    SDL_FreeSurface(Surf_Temp);
 
    return Surf_Return;
}

bool CSurface::OnDraw(SDL_Surface* Surf_Dest, SDL_Surface* Surf_Src, int X, int Y)
{
    if(Surf_Dest == NULL || Surf_Src == NULL)
    {
        return false;
    }
 
    SDL_Rect DestR;
 
    DestR.x = X;
    DestR.y = Y;
 
    SDL_BlitSurface(Surf_Src, NULL, Surf_Dest, &DestR);
 
    return true;
}

bool CSurface::OnDraw(SDL_Surface* Surf_Dest, SDL_Surface* Surf_Src, int X, int Y, int X2, int Y2, int W, int H)
{
    if(Surf_Dest == NULL || Surf_Src == NULL)
    {
        return false;
    }
 
    SDL_Rect DestR;
 
    DestR.x = X;
    DestR.y = Y;
 
    SDL_Rect SrcR;
 
    SrcR.x = X2;
    SrcR.y = Y2;
    SrcR.w = W;
    SrcR.h = H;
 
    SDL_BlitSurface(Surf_Src, &SrcR, Surf_Dest, &DestR);
 
    return true;
}

bool CSurface::Transparent(SDL_Surface* Surf_Dest, int R, int G, int B)
{
    if(Surf_Dest == NULL) {
        return false;
    }
 
    SDL_SetColorKey(Surf_Dest, SDL_SRCCOLORKEY | SDL_RLEACCEL, SDL_MapRGB(Surf_Dest->format, R, G, B));
 
    return true;
}